I'm a product designer working in developer tools and observability — at Dynatrace now, Grafana Labs before that. My background runs across visual design, frontend, and the messy technical middle, which helps me shape genuinely complex products that still feel human to use.
Dense, high-stakes problems are the ones I like most. Turning observability data into something a developer can actually act on taught me that the harder the technical challenge, the more good design is worth.
"There's nothing quite like making a developer say finally, this makes sense."
Occasional writing on design, developer experience, and making dense data legible.
Building something where design is the hard part? Let's talk.